Abstract:Self-play, a type of training algorithm that enables a model to self-improve, has recently shown promising empirical results in the context of formal theorem proving using Large Language Models (LLMs). (Dong & Ma, 2025) instantiate self-play with two cooperating agents: a prover, which proves theorems, and a conjecturer, which generates new theorems as a curriculum to the prover. In this paper, we provide a theoretical framework for understanding the self-improvement capabilities of self-play algorithms for theorem proving. First, we formalize the set of theorems as a graph, with nodes as theorems and edges between pairs of theorems with similar semantics. We introduce a set of primitive assumptions that characterize the guarantees of a trained prover and how a conjecturer can access the structure of the graph. Second, we show that if the underlying graph of theorems is well-connected, then a prover-conjecturer system, where the conjecturing algorithm is based on a reversible random walk, is sufficient to grow the set of proved theorems exponentially. Third, motivated by an issue encountered empirically by self-play algorithms, where the conjecturer tends to generate artificially complex and non-fundamental theorems, we propose a diversity measure for a training distribution of theorems generated by a conjecturer and an improved conjecturing algorithm that locally maximizes this diversity measure, by computing the diffusion similarity between neighboring theorems in the theorem graph. Finally, we describe a method to compute the diffusion similarity by using contrastive learning to embed nodes into Euclidean space and then computing the inner-product between embeddings.
Abstract:Video Object-Centric Learning (OCL) aims to represent objects as \textit{slot} vectors and maintain their consistency across frames. Slot-Slot Contrastive (SSC) loss has become the cornerstone for state-of-the-art (SOTA) video OCL methods. While highly effective, SSC relies on one-to-one object correspondence across frames and introduces an extra loss. Following Occam's Razor, we propose a paradigm shift: temporal consistency is better enforced as an implicit model design rather than an explicit loss. To elegantly exclude SSC (\textbf{xSSC}), we introduce two quasi-zero-overhead synergistic mechanisms: (\textit{i}) Chrono-Channel Decomposition (CCD) structurally disentangles slot representations along the channel dimension into \textit{static} and \textit{dynamic} sub-spaces, serving as an empirically unified information bottleneck; (\textit{ii}) Cross-Temporal Reconstruction (CTR) stochastically reconstructs target features of either the current or previous time step by fusing current slots' static channels and target slots' dynamic channels, using a single standard OCL decoder with minor training adaptation. Thereby, the slot sets inherently learn temporal consistency by minimizing the standard reconstruction error alone. Extensive experiments show that integrating xSSC into leading baselines not only improves training efficiency but also establishes new SOTAs on video object discovery and recognition tasks. Furthermore, our PCA and gradient analyses confirm that objects' time-invariant semantics and time-variant kinematics are encoded into the proposed sub-spaces. Our source code, model checkpoints and training logs are provided on https://github.com/Genera1Z/xSSC.
Abstract:Self-supervised video Object-Centric Learning (OCL) aims to discover distinct objects and associate them across time, whereas self-supervised Multi-Object Tracking (MOT) focuses on associating pre-defined object detections or segmentations. Although well-established in MOT, Cycle Consistency (CC) cannot naively or explicitly apply to the latent slot space of OCL. Unlike the deterministic and ideal object representations in MOT, OCL slots are inherently stochastic and ambiguous due to non-unique scene decompositions. Enforcing explicit cycle consistency (ECC) on slots imposes rigid mean seeking. This severely penalizes the model for exploring alternative but equally valid decompositions, thereby driving towards feature collapse. To resolve this dilemma, we propose \textit{Implicit Cycle Consistency (ICC)}, which shifts the cycle-consistency constraint from the restrictive slot space to the continuous reconstruction manifold, encouraging slots to reach a soft consensus on collectively interpreting the visual scene rather than forcing rigid point-to-point feature alignment. Extensive experiments on complex video OCL benchmarks demonstrate that ICC avoids feature collapse and outperforms ECC baselines. Our source code, model checkpoints and training logs are provided on https://github.com/Genera1Z/ICC.
Abstract:Purpose: Diffusion MRI (dMRI) provides a diverse set of quantitative measures and derived datatypes to assess white matter microstructure and macrostructure. Coupled with the increasing size of imaging studies using dMRI, the number of downstream outputs requiring quality control (QC) will continue to grow. Previous work has shown that failure modes which are often not evident from aggregate metrics or summary statistics can be identified through structured visual inspection. This work aims to better understand common failure modes and the expected characteristics of valid dMRI processing outputs to ensure the validity and interpretability of quantitative findings. Approach: We deployed a structured QC framework to assess 18,328 dMRI scans across nine datasets, visually evaluating the outputs of seven processing pipelines representative of conventional dMRI analyses. Results: Downstream outputs that pass visual QC may still rely on failed upstream dependencies; such failures may only be visually detectable through systematic inspection of the full pipeline hierarchy. Additionally, appropriate QC granularity is algorithm-specific, as the spatial structure of each algorithm's outputs determines whether failures warrant selective or global exclusion. Conclusion: This work demonstrates the feasibility and analytical value of large-scale, structured QC for dMRI processing pipelines. Our results highlight the need for systematic QC spanning the full processing hierarchy to ensure the validity and interpretability of quantitative findings.
Abstract:Personalization today is fundamentally platform-centric: services build user representations from the behavioral fragments they observe. Yet no platform can construct a complete picture of the user, as competitive incentives, legal constraints, user privacy concerns, and epistemic limits create persistent data barriers. This paper argues for a shift from platform-centric personalization to user-governed personalization, where only the user can integrate fragmented contexts across platforms and the offline world. The key asymmetry lies in data access: only users can aggregate their own cross-platform and offline information. Large language model (LLM) agents make such integration practically feasible for the first time by enabling reasoning over heterogeneous personal data and transforming users' cross-context information into actionable personalization capabilities. We provide proof-of-concept evidence that users equipped with cross-platform data exports and an off-the-shelf LLM agent can outperform single-platform personalization baselines. We conclude by outlining a research agenda for building scalable user-governed personalization systems.
Abstract:The de facto approach in video object-centric learning maintains temporal consistency through learned dynamics modules that predict future object representations, called slots. We demonstrate that these predictors function as expensive approximations of discrete correspondence problems. Modern self-supervised vision backbones already encode instance-discriminative features that distinguish objects reliably. Exploiting these features eliminates the need for learned temporal prediction. We introduce Grounded Correspondence, a framework that replaces learned transition functions with deterministic bipartite matching. Slots initialize from salient regions in frozen backbone features. Frame-to-frame identity is maintained through Hungarian matching on slot representations. The approach requires zero learnable parameters for temporal modeling yet achieves competitive performance on MOVi-D, MOVi-E, and YouTube-VIS. Project page: https://magenta-sherbet-85b101.netlify.app/
Abstract:Learning robotic manipulation from human videos is a promising solution to the data bottleneck in robotics, but the distribution shift between humans and robots remains a critical challenge. Existing approaches often produce entangled representations, where task-relevant information is coupled with human-specific kinematics, limiting their adaptability. We propose a generative framework for cross-embodiment video editing that directly addresses this by learning explicitly disentangled task and embodiment representations. Our method factorizes a demonstration video into two orthogonal latent spaces by enforcing a dual contrastive objective: it minimizes mutual information between the spaces to ensure independence while maximizing intra-space consistency to create stable representations. A parameter-efficient adapter injects these latent codes into a frozen video diffusion model, enabling the synthesis of a coherent robot execution video from a single human demonstration, without requiring paired cross-embodiment data. Experiments show our approach generates temporally consistent and morphologically accurate robot demonstrations, offering a scalable solution to leverage internet-scale human video for robot learning.
Abstract:Vision-language-action models (VLAs) have been extensively used in robotics applications, achieving great success in various manipulation problems. More recently, VLAs have been used in long-horizon tasks and evaluated on benchmarks, such as BEHAVIOR1K (B1K), for solving complex household chores. The common metric for measuring progress in such benchmarks is success rate or partial score based on satisfaction of progress-agnostic criteria, meaning only the final states of the objects are considered, regardless of the events that lead to such states. In this paper, we argue that using such evaluation protocols say little about safety aspects of operation and can potentially exaggerate reported performance, undermining core challenges for future real-world deployment. To this end, we conduct a thorough analysis of state-of-the-art models on the B1K Challenge and evaluate policies in terms of robustness via reproducibility and consistency of performance, safety aspects of policies operations, task awareness, and key elements leading to the incompletion of tasks. We then propose evaluation protocols to capture safety violations to better measure the true performance of the policies in more complex and interactive scenarios. At the end, we discuss the limitations of the existing VLAs and motivate future research.
Abstract:In this paper, we review the NTIRE 2026 challenge on single-image reflection removal (SIRR) in the Wild. SIRR is a fundamental task in image restoration. Despite progress in academic research, most methods are tested on synthetic images or limited real-world images, creating a gap in real-world applications. In this challenge, we provide participants with the OpenRR-5k dataset, which requires them to process real-world images that cover a range of reflection scenarios and intensities, with the goal of generating clean images without reflections. The challenge attracted more than 100 registrations, with 11 of them participating in the final testing phase. The top-ranked methods advanced the state-of-the-art reflection removal performance and earned unanimous recognition from the five experts in the field. The proposed OpenRR-5k dataset is available at https://huggingface.co/datasets/qiuzhangTiTi/OpenRR-5k, and the homepage of this challenge is at https://github.com/caijie0620/OpenRR-5k. Due to page limitations, this article only presents partial content; the full report and detailed analyses are available in the extended arXiv version.
Abstract:Agent Skills is an emerging open standard that defines a modular, filesystem-based packaging format enabling LLM-based agents to acquire domain-specific expertise on demand. Despite rapid adoption across multiple agentic platforms and the emergence of large community marketplaces, the security properties of Agent Skills have not been systematically studied. This paper presents the first comprehensive security analysis of the Agent Skills framework. We define the full lifecycle of an Agent Skill across four phases -- Creation, Distribution, Deployment, and Execution -- and identify the structural attack surface each phase introduces. Building on this lifecycle analysis, we construct a threat taxonomy comprising seven categories and seventeen scenarios organized across three attack layers, grounded in both architectural analysis and real-world evidence. We validate the taxonomy through analysis of five confirmed security incidents in the Agent Skills ecosystem. Based on these findings, we discuss defense directions for each threat category, identify open research challenges, and provide actionable recommendations for stakeholders. Our analysis reveals that the most severe threats arise from structural properties of the framework itself, including the absence of a data-instruction boundary, a single-approval persistent trust model, and the lack of mandatory marketplace security review, and cannot be addressed through incremental mitigations alone.